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» Newest Bloodbowl rules.
Summer Showdown 40k!! - Page 2 Emptyby CrimsonWraith Wed Nov 04, 2015 5:47 pm

» Who wants to play Relic Knights?
Summer Showdown 40k!! - Page 2 Emptyby CrimsonWraith Thu May 28, 2015 12:57 pm

» Assets - useful DzC links
Summer Showdown 40k!! - Page 2 Emptyby CrimsonWraith Fri Nov 28, 2014 8:12 pm

» Fort Collins - Dropzone Commander Grow League Nov 2014
Summer Showdown 40k!! - Page 2 Emptyby CrimsonWraith Fri Oct 24, 2014 7:49 pm

» A new game and new stock!
Summer Showdown 40k!! - Page 2 Emptyby CrimsonWraith Mon Sep 29, 2014 11:11 pm

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 Summer Showdown 40k!!

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CrimsonWraith
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Wyrd Henchman
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CrimsonWraith


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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyFri Jun 14, 2013 5:48 pm

10 guys with one power a piece. After I roll powers I can split them up to join the units or keep them in the council
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Slammer
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyFri Jun 14, 2013 6:47 pm

do they take an HQ slot then?
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CrimsonWraith
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyFri Jun 14, 2013 6:48 pm

They don't take any slot.
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyFri Jun 14, 2013 9:06 pm

why do they even use a force org chart anymore...
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CrimsonWraith
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyFri Jun 14, 2013 9:44 pm

Its the same as it was in the old codex, except I can only take 1 unit and have to pull from it instead of one per farseer plus the ones I bought fro my guardians. The dispersal after roll for powers is awesome though, since I can put the powers where I need them.
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyMon Jun 17, 2013 10:02 pm

didnt seem to help much,,,, you should try telepathy on one of the farseers
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CrimsonWraith
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyTue Jun 18, 2013 12:44 am

Telepathy? It was you who kept hassling me to drop telepathy for divination in the old book. Make up your mind.
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyTue Jun 18, 2013 5:22 pm

the new powers bring new options. your problem is you cant deal enough damage to keep up with other armies when they get in range. running away is fine but you will get cornered if your opponent plays correctly. what you want from telepathy is the damage and debuff powers.
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CrimsonWraith
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 EmptyTue Jun 18, 2013 7:18 pm

In an effort to stop stealing this thread, I moved the discussion to here.
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Summer Showdown 40k!! - Page 2 Empty
PostSubject: Re: Summer Showdown 40k!!   Summer Showdown 40k!! - Page 2 Empty

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