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 Tyranids

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Slammer
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PostSubject: Tyranids   Sun Apr 24, 2011 11:28 pm

yo guys Troy here everyones favorit tyranid player for the Fort collins hobby town store, let me know if you have any questens about the army i will be posting more about the army in later posts just wanted to break the ice for this topic
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Brother Condon
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PostSubject: Re: Tyranids   Mon Apr 25, 2011 8:20 am

who said you are anyones favorite?
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Lord Murphy
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PostSubject: Re: Tyranids   Mon Apr 25, 2011 11:27 am

How do people beat you?

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PostSubject: Re: Tyranids   Mon Apr 25, 2011 12:40 pm

With a bat! Or Razorbacks Wink
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PostSubject: Re: Tyranids   Mon Apr 25, 2011 5:46 pm

how do you beat me well do the victory point system like FoB did it makes fighting swarm armies very gay high point armies will most likely loose
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PostSubject: Re: Tyranids   Mon Apr 25, 2011 8:48 pm

[quote="CrimsonWraith"]With a bat! [quote] lol!

But really. Let the good people know how to kick your arse outside of buying ten razorbacks, having an anti deepstrike librarian who also shuts down your stupid zoanthropes, and a compleatly random victory point system. That game was a one off total bs fluke.

So... How do we beat you, outsde of all that. Shocked

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PostSubject: Re: Tyranids   Tue Apr 26, 2011 3:22 am

well..... i am not going to tell u how to beet it but i will help u fight it, all u have to do is becarful with your deployment or i will deep stike a doom in the middle of your guys. right crimson?

good times


by the way i dont think u can make that list (razor spam) with the new book that army has, but it will still be a pain
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PostSubject: Re: Tyranids   Tue Apr 26, 2011 9:58 pm

*meh* Deepstrike away. 4 wounds, 10 wounds, a melta to the face is all it takes to doom the Doom.

Don't get shaken. You know what he is going to do, take your licks on DS, then blow it all the kingdom come. IG are pry the most able to deny the table from him. Deploy wide, use your 2" cohesion, and keep the juicy to the center. The most the doom can do is 11, and your large squads can handle that. Remember only the closest squad won't get cover. Then weather the rest of the pitiful shooting, and give some IG shooting back.
Your -1 reserve guy couldn't hurt either.
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PostSubject: Re: Tyranids   Wed Apr 27, 2011 5:06 am


dont kid your self i dont depend on the doom to do much a 90 point modle that can make it points so easly if not in kills then the guns u use on it and not the rest of my army its invone means bad news for most armies and if i still have it on my turn then it will suck the life out of your army while i watch it grow stronger the only problem i have with the doom is i can only take one.
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